feGaussianBlur filter primitive


  • stdDeviation: two positives integer for x and y
  • in: picture to modify
  • Example of code:

       <filter id="MyFilter" filterUnits="userSpaceOnUse" x="0" y="0" width="400" height="400">
          <feImage xlink:href='pie.svgz' result='image1'/>
          <feGaussianBlur in='image1' stdDeviation='2,2' />
    <use filter="url(#MyFilter)" x='0' y='0'/>

    Figure 1: feGaussianBlur apply to SVG objects, SourceAlpha and JPEG picture

    Tool: you can modify x and y for stdDeviation and see effect on JPEG or SVG picture
    Using feGaussianBlur, feOffset, feSpecularLighting and feComposite to create 3D effect lighting

    FrontPage  feColorMatrix  feComponentTransfer  feSpecularLightning feDiffuseLightning  feSpotLight  feDistantLight  fePointLight  feFlood  feImage   feTurbulence   feTile  feMerge  feBlend  feComposite feGaussianBlur  feMorphology  feConvolveMatrix  feDisplacementMap  feOffset

    Valid XHTML 1.0!